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Post by Oxico~inSANE on Jul 30, 2008 18:22:20 GMT -5
Mii GROUND ATTACKS
Normal
Neutral attack – Uses boxing gloves, attacks with a three hit combo, consisting of 2 straight punches followed by an uppercut. Dash attack – Hits with tennis racket, swings back. Strong Side – Hits with tennis racket, swings normal. Properly timed, reflects projectiles. Strong Up – Swings golf club all the way above his/her head. Strong Down – Bowls a bowling ball a short distance. Trips almost 100%
Smash
Side Smash – Swings bat in a matter similar to Ness. Can reflect projectiles. Up Smash – Spins while uppercuts. Similar to Mario's Strong Up. Down Smash – Pulls fish out from behind and swings it forward, with the fish doing the highest damage.
Other
Ledge attack – Does a straight boxing punch. 100% Ledge attack – Stabs billiard pole forward. Floor attack – Gets up, doing a spinning attack with two boxing gloves. Trip attack – Same as floor attack.
Aerial Attacks
Neutral Aerial – Confetti appears above their head, and they do multi hit damage. Forward Aerial – Boxing glove swing similar to Mario's Forward Air. Meteor Smash. Back Aerial – Swings tennis racket back. High knockback. Up Aerial – Swings a helmeted head upwards. Like Ness's up air. Down Aerial – A fist first, straight down stall-then-fall.
Grabs & Throws
Pummel – Punches with boxing glove. Forward Throw – Punches forward. Back Throw – Turns and "pitches" opponent back. Up Throw – Opponent is inside a bubble, and Mii poses to make it burst and launch. Down Throw – Opponent is hit with billiard while on the ground.
Special Moves
Neutral B: Pitch – Throws a ball, similar to Waddle Dee Toss. Can be charged up, changing speed and power. Side B: Charge! – Hop on a cow and race forward. Similar to Wario Bike though higher knockback and can jump. CANNOT turn around. Side B to jump off. Down B: Catcher – All projectiles that pass Mii in a general vicinity are caught. More caught projectiles (three max) Increase power of Pitch. Has split second invincibility. Up B: UFO – UFOs from Wii Play drag Mii upward quite a distance. FINAL SMASH: Tanks! – Becomes a tank and can shoot bullets and place mines.
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Post by Oxico~inSANE on Jul 30, 2008 18:23:44 GMT -5
Plusle & Minun
Ground Attacks
Normal
*Neutral attack - Both attack with heads, then sides, then one goes behind opponent and start infinite combo with tails. *Dash attack - Jump forward and attack with heads. *Strong Side - Stick feet out. *Strong Up - Swing small tails in an arc. *Strong Down - Dropkick forward.
Smash
*Side Smash - Zaps a ball of lightening forward. When alone, charge to reach normal power. *Up Smash - Headbutt. *Down Smash - Spins on the ground while electrucuting.
Other
*Ledge attack - Headbutt forward. *100% ledge attack - Tail swipe. *Floor attack/Trip attack - Spins on back.
Aerial Attacks
*Neutral aerial - Spin in a ball. *Forward aerial - Spins forward while electrified. *Back aerial - Dropkicks backward. *Down aerial - Spins downward while electrified. Meteor Smashes. *Up aerial - Tails enlarge and swing above. Semi spikes.
Grabs & Throws
*Pummel - Remaining Pokémon performs back aerial. *Forward Throw - Throws opponent on back and eletrocutes opponent. *Back Throw - Rolls backward and kicks opponent. *Down Throw - Slams on top of opponent. Can chain grab. *Up Throw - Headbutts opponent upward.
Special Moves
*Neutral B - Thunder Jolt: Sends two lightening bolts traveling along the ground, one after the other. Goes further than Pikachu's thunder jolt, but has 2% less damage. *Side B - Spark: Charges for a while then launches forward quite a distance. One-Hit KO fully charged. *Down B - Thunder: Stand next to each other and call forth lightening bolts. Multi hit lightening, very powerful near Plusle & Minun *Up B - Agility: Zip through the air. No damage, though invincible during dashes. Faster than Quick attack. Only can zip twice in the air if both Pokémon are present. If partner is too far, they will speed teleport alongside the main Pokémon. *FINAL SMASH: Twin Volt Tackle - Plusle & Minun use their learned version of Volt Tackle at the same time. Two smaller Volt Tackles twirl around each other. MUCH easier to control then Volt Tackle, though noticeably weaker and slower. Alone, the Final Smash is sometimes better off just not doing, because it does little damage.
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Post by Oxico~inSANE on Jul 30, 2008 18:25:55 GMT -5
===Neku===
Ground Attacks
Normal
*Neutral attack - 3-hit blade strike *Dash attack: Creates a meteor flame-esque red aura around him, but it doesn't do fire damage. *Strong Side - Longer single stike blade *Strong Up - Orb of light that does many little hits. Similar to Zelda's Up Smash. *Strong Down - Small ring of fire appears and quickly vanishes
Smash
*Side Smash - Energy blade strike similar to the jump attack from Zelda games *Up Smash - Steps back and creates a giant icicle that thrusts out of the ground and increases in size depending on charge level. *Down Smash - a large, all around slash
Other
*Ledge attack - Sword stab forward. *100% ledge attack - Sword swipe. *Floor/trip attack - While on the ground, swings blade around while rising.
Aerial Attacks
*Neutral aerial - Creates a water barrier and attacks much like Lucas's Nair, only in terms of animation he does not spin around and only stands there. *Forward aerial - Releases a very short ranged energy blast from his hand *Back aerial - Reaches out and a speaker appears that releases a sound induced shockwave. Very high knockback. *Down aerial - An imitation of Toon Link's dair, which, unlike Link's, is a stall-then-fall. *Up aerial - Fires a wave of small and very short ranged energy blasts.
Grabs & Throws
*Pummel - Small shock to the opponent. *Forward Throw - Throws opponent downward, and when the bounce back up he blasts them. *Back Throw - Knocks out opponent and jabs them with his blade after he appears behind them. *Down Throw - Brings opponent up and throws them onto icicles below. *Up Throw - Throws opponent upward and crashes up into them, surrounded by red aura.
Special Moves
*Neutral B - Creates a flaming barrier that damages and protects. Does not reflect projectiles like Nayru's Love, and is a single hit that pushes enemies back. *Side B - Kind of like a combination of Snake's missle, IC's Ice Shot, and Bowser's flame breath. Creates a path of flames that you control like snakes missle, only this hugs the ground and you can only make it go left or right. This attack get's weaker the farther you go, but you can control it to go back and forth between a small area to inflict heavier damage on that area. The trail behind the frontmost flame does not last very long. *Down B - Very much like Axl's electric weapon. It's a lightning based attack that spreads out very wide but only covers a short lateral distance. It stuns enemies and does continual damage but only lasts for about one full second. *Up B - Releases Mr. Mew to jump upwards and attack with a claw slash. If used in the air, it works like a tether recovery, and Mr. Mew will simply stretch out to reach back to Neku after grabbing the stage. *FINAL SMASH: Endgame - This is Lucario's FS with a twist. Rather than simply turning left or right, Neku actually moves left or right across the top of the screen. Also, this FS is significantly stronger and grows in power as time passes. Also, when Neku lands, a large Reaper decal appears behind him that does decent knockback.
SHADE FORGOT TO PUT NAMES ON THE SPECIAL MOVES
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Post by Oxico~inSANE on Jul 30, 2008 18:30:01 GMT -5
Pokémon Master - Blaziken
Ground Attacks
Normal
*Neutral attack - Does a punch, claw strike, and then a spinnig kick that moves it forward a little. *Dash attack - Does a punch that makes Blaziken lunge forward. *Strong Side - Roundhouse kick with firey feet. *Strong Up - Flip kick. *Strong Down - Jabs a flaming foot forward on the ground.
Smash
*Side Smash - Launches a firey fist. *Up Smash - Handstand kick straight up. *Down Smash - Does a breakdance swing kick.
Other
*Ledge attack - Punches ahead. *100% Ledge attack - Punches ahead and elbows behind. Elbow is more powerful. *Floor attack -One armed breakdance swing kick. *Trip attack - Same as floor attack.
Aerial Attacks
*Neutral Aerial - Stick a foot out, like a Sex Kick. *Forward Aerial - Flips in the air, doing an axe kick downward, Meteor Smashing. *Back Aerial - Spinning back fist. *Up Aerial - Rapidly kicks upward, like Snake's dair only up. *Down Aerial - Becomes ablazed and spins downward. Powerful meteor smash.
Grabs & Throws
*Pummel - Peck to the face. *Forward Throw - Throws opponent upward and snap kicks them. *Back Throw - Slams opponent behind itself and elbows them back. *Up Throw - Throws them upward and breathes fire on them, soon blasting them upward with one large blast, *Down Throw - Throws opponent down and stomps on them, with firery feet.
Special Moves *Neutral B: Fire Punch - Does a three hit combo that differs in the air. Air combo spikes at the end. *Side B: Blaze Kick - Rises up and flame kicks downward. Similar to Bowser/Yoshi Bomb, only more arc. *Up B: Sky Uppercut - A leaping uppercut that sends him and opponents upward followed by a spike that turns the enemy into a living meteor. *Down B: Pokémon Change - Switch to next Pokemon, Totodile. *FINAL SMASH: Triple Finsh - SEE BELOW
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Post by Oxico~inSANE on Jul 30, 2008 18:30:41 GMT -5
This is taking a while...2 more to go!!
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Post by Oxico~inSANE on Jul 30, 2008 18:31:51 GMT -5
Pokémon Master - Grotle
Ground Attacks
Normal
*Neutral attack - Bites, then lunges forward with shell and does an infinite combo with a spinning shell. *Dash attack - Lunges forward, drawn into his shell. *Strong Side - Throws body forward, all legs out, then bounces back to normal postion. *Strong Up - Quickly stands on back legs and bites up. *Strong Down - Bites along the ground. Moves a small distance forward.
Smash
*Side Smash - Spins forward, doing damage, then bursts out of shell, causing knockback. *Up Smash - Leaves on bushes become razor sharp and spike opponents. *Down Smash - Rolls around in shell in a circle.
Other
*Ledge attack - Bites forward. *100% Ledge attack - Headbutts sideways *Floor/trip attack - Spins in place.
Aerial Attacks
*Neutral Aerial - Twirls with legs spread, bottom or top of shell facing the screen. *Forward Aerial - Brings head back and swings it in an arc. Meteor smashes. *Back Aerial - Sticks the spiny bushes on its back backward. *Up Aerial - Spiny bushes on back are thrust upward and do multi hit, low knockback damage. *Down Aerial - Spins with head diagonal to the ground. Semi-spikes.
Grabs & Throws
*Grab - Uses mouth to seize opponent. *Pummel - Bites down harder. Special ability allows him to absorb HP from opponents. *Forward Throw - Brings head down and thrashes it up, releasing opponent. *Back Throw - Spins twice in place and releases opponent from jaw behind itself. *Up Throw - Throws opponent up and backflips, hitting opponent with back legs. *Down Throw - Slams body on top of opponent.
Special Moves
*Neutral B: Leech Seed - Launch up to three seeds onto your opponent that turn into flowers and drain energy. After one flower falls, another comes. *Side B: Leaf Storm - Leaves begin to levitate above Grotle. When B is released, all are release forward and travel quite a distance. *Up B: Wood Hammer - Travel a distance longer than Fire Fox, with a very controllable path. Can be charged. Fully charged, is a OHKO but causes damage and knockback to Grotle. Hits a ledge and Grotle bounces off then latches on. *Down B: Pokémon Change - Damage carries over to the next Pokémon, Blaziken. *FINAL SMASH: Triple Finish - SEE BELOW
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Post by Oxico~inSANE on Jul 30, 2008 18:35:08 GMT -5
Pokémon Master - Totadile
Ground Attacks
Normal
*Neutral attack - Slashes twice with claws. Infinite combo can be done with same two slashes. *Dash attack - Slash quickly with claws. Slightly increases speed. *Strong Side - Whacks opponent with tail. *Strong Up - Jumps up spinning. *Strong Down - Bites close to the ground.
Smash
*Side Smash - Head enlarges and it bites down. *Up Smash - Jumps up and launches a headbutt. *Down Smash - Spins around on ground while constantly thrashing arms and legs.
Other
*Ledge attack - Slashes with claw. *100% ledge attack - Throws body forward but then draws back to original position. *Floor attack - Bites on either side of itself. *Trip attack - Breakdance kick.
Aerial Attacks *Neutral aerial - Spins in a ball. *Forward aerial - Dropkicks forward. *Back aerial - Wags tail, similar to Yoshi's back air. *Down aerial - Swings tail beneath itself. Meteor Smash. *Up aerial - Bites upward. High knockback.
Grabs & Throws
*Pummel - Slashes with claw. *Forward throw - Totadile lifts opponent up with impressive strength and runs forward. Then spikes opponents head into the ground. *Down throw - Grabs opponent in jaw and tosses them violently on the ground. *Up throw - Shoots water burst on opponent above him. *Back throw - Back suplexes opponent in a high arc.
Special Moves *Neutral B: Water Gun - Charge up water and then release a current of water. More jetstream like than Squirtle's, so damage is done. *Side B: Bite - Leap forward, continually biting. Last bite has higher knockback. *Up B: Whirlpool - Spinning water surrounds Totadile and he can move up and down. Cannot grab the ledge and spinning velocity does damage to enemies. *Down B: Pokémon Change - Switch Pokémon to bring in a fresh Pokémon, Grotle, to replace a stamina lost Pokémon. *FINAL SMASH: Triple Finish - SEE BELOW
Pokémon Master TRIPLE FINISH
Each Pokémon has an individual initiating move that hits a distance twice as far as Galaxia Darkness cape swing. Blaziken attacks with a flaming claw, Grotle leaps forward, spinning and surrounded by sharp leaves, and Totadile creates waves that travel forward. Each attack sends the opponent upward. Totadile and Blaziken jump up and begin a rapid attack barrage, Blaziken attacks with firey feet and claws and Totadile bites, claws and tail strikes. Meanwhile, Grotle shoots Leaf Storm upward at the opponent. Then Grotle launches up in Wood Hammer while Totadile shoots Hydro Pump at him and Blaziken fires Fire Blitz. A tri-color explosion occurs and the opponent is KO'd.
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Post by Zdogg on Jul 30, 2008 18:36:14 GMT -5
Bowser Jr
Normal
Neutral - Punches twice then hits with brush. Infinate Combo. Dash - Slides with Brush stabbing someone Strong Up - King Dedede's but with a brush Strong Side - Stands on brush the kicks to the side Strong Down - Stabs down
Smash
Up Smash - Slashes Paintbrush up creating paint color. Side Smash - Stabs really hard with Brush Down Smash - Stands on Brush and spins really fast.
Other
Ledge Attack - slaps brush on each side 100 Ledge - Spins Kicks Floor Attack - See Ledge Attack Trip Attack - Trips with brush
Ariel
Neutral - Spins like Pit Side B Bair - Like Pits Bair Dair - Stabs down. Spike Fair - Strikes multiple times Uair - King Dedede's Uair
Grabs & Throws
Pummel - Slaps with brush Forward Throw - Bats with Brush Down Throw - Throws Down then mutiple hits down then throws them up high Up Throw - Throws Up and Jumps up like Bowser's Smash Up Backward Throw - Grabs then throws behind shooting a paintball.
Special:
Neutral - Breathes Fire Side - Shoots a Paintball Down - Shoots a Bombomb Up - Same as Bowser's Final Smash - Shadow Mario and then rapidly strikes the whole screen and stage in paint casuing all peopel to be stuck under the goop and take damage. When they get out the paint is too hard to see through and no one can see for 15 seconds.
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Xtrme
Primid
Resident Human Dictionary of the CP
Posts: 21
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Post by Xtrme on Jul 30, 2008 18:37:24 GMT -5
someone already did Bowser Jr., Zmario.
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Post by Oxico~inSANE on Jul 30, 2008 18:37:58 GMT -5
GalaxiaD made one for Bowser Jr. already...I sense disagreement.
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Post by Zdogg on Jul 30, 2008 18:38:40 GMT -5
Its my own idea. Its different then his.
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Post by Oxico~inSANE on Jul 30, 2008 18:39:15 GMT -5
I can see that.
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Post by r5h on Jul 30, 2008 18:40:27 GMT -5
Mine were pretty good, though. I've been thinking of having a Pokemon team of Hitmonchan, Hitmonlee, and Hitmontop.
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Post by Oxico~inSANE on Jul 30, 2008 18:43:03 GMT -5
But you have to keep in mind, they kinda have to have at least a miniscule chance of being in a smash bros. game, and be, in the very least SOMEWHAT recognizable by I say 75% of gamers.
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Post by Oxico~inSANE on Jul 30, 2008 18:44:07 GMT -5
People have been practically begging or a cutomizable character, so I made a Mii moveset. The Pokemon Master was kind of just an experiment for me in making movesets for characters whose movesets would be difficult (especially grotle).
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